Mining is by far the best source of income. In vanilla, if you don't take it early, the Brutii will. Also, early Corinth isn't nearly as important as it is in vanilla. That said, you'll already be in position to take it if you're trying to get Greece early anyway for the auxilia. Corinth also gets some priority to be taken because the public order bonus from the wonder is wonderful. As a side note, you start picking up bad character traits when you end turn over 150k. The cost is in the 80k range but can vary widely depending on garrison. The 20% faster build is well worth trying to get ASAP. Halicarnassus is logistically difficult to take early but you can send a diplomat via ship to bribe it once your economy is up and running. it gives you a ton of time to gain experience on these units. Focusing first on taking cities that can recruit these provide 2 benefits. Greek and Gaul sword auxilia and spear auxilia are recruitable both pre Marius and post Marius. The prohibitive aspect of mercenaries are the high upkeep, these methods make upkeep irrelevant. Another mercenary use is to disband them for the population to rapidly grow a city. I no longer assault but if you do, you can hire mercenaries just before the assault, let them take the brunt of the causalities, then disband them after. Of course, there's nothing I can do if a relieving army attacks and all of the enemy die which would give me the city the next turn. Starving cities out should slow things down. I've added my own new house rule to try to make it harder which is no city assaults are allowed. Once the initial elephant and Spartans armies were defeated, I've yet to find a tough battle. The mod is supposed to be hard but even with house rules and garrison script, it's going pretty easily for me so far because I do precise planning for the first few turns and the benefits snowball. I first played this mod more than a decade ago, it's strange coming back after all this time. Maybe this can be my SPQR log and maybe someone might find useful info even though this sub forum seems dead. I'll start posting them as I think of them. I have a bunch of thoughts about this mod that don't have a single unifying theme.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |